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  • Magic Overview

  • Casting Spells

    • Choosing A Spell
    • Concentration
      • Injury
      • Spell
      • Grappling or Pinned
      • Vigorous Motion
      • Violent Motion
      • Violent Weather
      • Casting Defensively
      • Entangled
    • Counterspells
    • Caster Level
    • Spell Failure
    • The Spell’s Result
    • Special Spell Effects
      • Attacks
      • Bonus Types
      • Bringing Back the Dead
    • Combining Magical Effects
      • Stacking Effects
      • Spells with Opposite Effects
      • Instantaneous Effects
  • Spell Descriptions

    • Name
    • School
      • Abjuration
      • Conjuration
        • Calling
        • Creation
        • Healing
        • Summoning
        • Teleportation
      • Divination
        • Scrying
      • Enchantment
        • Charm
        • Compulsion
      • Evocation
      • Illusion
        • Figment
        • Glamer
        • Pattern
        • Phantasm
        • Shadow
      • Necromancy
      • Transmutation
    • Descriptor
    • Level
    • Components
    • Casting Time
    • Range
    • Aiming A Spell
      • Target or Targets
      • Effect
      • Area
      • Line of Effect
    • Duration
    • Saving Throw
    • Spell Resistance
    • Descriptive Text
  • Arcane Spells

    • Preparing Wizard Spells
      • Rest
      • Recent Casting Limit/Rest Interruptions
      • Preparation Environment
      • Spell Preparation Time
      • Spell Selection and Preparation
      • Spell Slots
      • Prepared Spell Retention
      • Death and Prepared Spell Retention
    • Arcane Magical Writings
      • Wizard Spells and Borrowed Spellbooks
      • Adding Spells to a Wizard’s Spellbook
      • Writing a New Spell into a Spellbook
      • Replacing and Copying Spellbooks
      • Selling a Spellbook
    • Sorcerers And Bards
      • Daily Readying of Spells
      • Recent Casting Limit
      • Adding Spells to a Sorcerer’s or Bard’s Repertoire
  • Divine Spells

    • Preparing Divine Spells
      • Time of Day
      • Spell Selection and Preparation
      • Spell Slots
      • Recent Casting Limit
      • Spontaneous Casting of Cure and Inflict Spells
      • Spontaneous Casting of Summon Nature’s Ally Spells
    • Divine Magical Writings
    • New Divine Spells
      • Spells Gained at a New Level
      • Independent Research

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