| Size/Type: | Medium Animal |
|---|---|
| Hit Dice: | 2d8+4 (13 hp) |
| Initiative: | +2 |
| Speed: | 50 ft. (10 squares) |
| Armor Class: | 14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
| Base Attack/Grapple: | +1/+3 |
| Attack: | Bite +3 melee (1d6+3) |
| Full Attack: | Bite +3 melee (1d6+3) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Trip |
| Special Qualities: | Low-light vision, scent |
| Saves: | Fort +5, Ref +5, Will +1 |
| Abilities: | Str 14, Dex 15, Con 15, Int 2, Wis 13, Cha 6 |
| Skills: | Hide +3*, Listen +6, Spot +4 |
| Feats: | Alertness |
| Environment: | Warm deserts |
| Organization: | Solitary, pair, or pack (7-16) |
| Challenge Rating: | 1 |
| Advancement: | 3 HD (Medium); 4-5 HD (Large) |
| Level Adjustment: | — |
Hyenas are pack hunters infamous for their cunning and their unnerving vocalizations. The statistics presented here are for a striped hyena, which is about 3 feet long and weighs about 120 pounds.
A favorite tactic is to send a few individuals against the foe’s front while the rest of the pack circles and attacks from the flanks or rear.
A hyena that hits with its bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the hyena.
*Hyenas have a +4 racial bonus on Hide checks in areas of tall grass or heavy undergrowth.