Summon Nature’s Ally IV

  1. May be summoned only into an aquatic or watery environment.
Summoned Creature
Arrowhawk, juvenile
Bear, brown (animal)
Crocodile, giant (animal)
Deinonychus (dinosaur)
Dire ape
Dire boar
Dire wolverine
Elemental, Medium (any)
Salamander, flamebrother [NE]
Sea cat1
Shark, Huge1 (animal)
Snake, Huge viper (animal)
Tiger (animal)
Tojanida, juvenile1
Unicorn [CG]
Xorn, minor

Conjuration (Summoning) [see text]

Level: Animal 4, Drd 4, Rgr 4
Effect: One or more creatures, no two of which can be more than 30 ft. apart

This spell functions like summon nature’s ally I, except that you can summon one 4th-level creature, 1d3 3rd-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.